"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Sunday, April 9, 2017
Hero Games - Champions Universe
From the back of the book:
"The ultimate heroic campaign setting is finally here— all in one book! Everything you need to base your heroes in the world of Dr. Destroyer, Mechanon, and the Champions is presented here. Years in the making, the Champions Universe was created by pulling together all of the characters, organizations, adventures, places, and events presented in past Champions products and coupling it with pages and pages of new material.
For you who have been fans of Champions for a long time, find out new information about your favorite characters and events, plus discover the wealth of new characters and material. Find out what Dr. Destroyer thinks of various villains, who's the controlling force behind Raven, and why Firewing and Plasmoid hate each other. Learn the organizational structure of VIPER, and of a secret location in Australia that contains limitless power for those who can wield it. The Champions Universe is bursting at the seams with information to provide you with the greatest role playing setting for your heroes that you could ever wish for—whether you're just starting out or have been playing for years.
Included in Champions Universe:
- A complete listing of all organizations, both criminal and otherwise.
- A glossary containing entries for every character, group, location, and device in the Champions Universe.
- A timeline including important battles, origins, and events contained both in various character backgrounds as well as in various adventure supplements. Also includes tips on including your characters in the timeline, making them truly a part of the Champions Universe.
- An atlas with all the information you need to set adventures anywhere in the world, including the local superpowered individuals, active organizations, and special locations for each continent—even Antarctica.
- New, never before seen characters and organizations as well as the updating of older groups such as Freedom Squad and Deathstroke to the 4th Edition rules (as well as the 1990's).
- Discussions on technology, superhumans and society, magic, paranormal athletics, supervillain relations with one another (i.e., who likes who and who hates who), and much, much more!"
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the web: "A Supplemental players guide for Werewolf: the Apocalypse, this book contains numerous new Merits and Flaws, New totems...
-
From the web: Civilization is a game of skill for 2 to 7 players. It covers the development of ancient civilizations from t...
-
From the back of the box: Something awakens beneath the ruins of ancient Giustenal, the City by the Silt Sea. Many have tried to discover ...
-
From the back cover: They Have Been Waiting. For over a thousand years the things that lurk beneath the waters, skulk in the darkness ...
-
From the web: This is an RPGA release designed as an introduction to the Living City campaign. Although it isn't labelled as part of th...
-
From the web: For immediate play with the Dungeoneer's Survival Guide. Down below the surface of worlds are where the real challenges l...
-
From the back cover: "The First Quest CD Audio Game is the fastest, easiest way you can play the AD&D game. Everything you need ...
-
From back of book: New Rules to Ignore! New Secret Societies! Bots as Player Characters! Psychological Tests! From the web: Acute Para...
-
From the web: Something evil is stalking the parish of Barlox. Ten years ago, the village's temple burned to the ground...
-
From the web: Boxed city setting and campaign supplement for Legend of the Five Rings, second edition. Provides material to...
No comments:
Post a Comment